![]() ![]() For instance, player-made items in the game could have their abilities changed by using data crystals. YGGDRASIL magic items were created from embedding computer data crystals. ![]() Thus, rarer metals are allowed for the creation of a correspondingly more powerful guild weapon. This data capacity limited the number of data crystals which could be added to it. YGGDRASIL's weapons - Guild Weapons and a few others aside - possessed a data capacity that was determined by the value of the materials used in their construction and the skill of their maker. However, under certain situations, one may put them on by casting a spell like "Perfect Warrior," as seen in Ainz's fight with Shalltear. Of course, since it was a reward for the winner of the tournament, only the World Champion could equip it. The power of this prized equipment surpassed Divine Class items, rivaling even Guild weapons. As for the prize, the champion was given one piece of special equipment by the administrator. Only a few had managed to obtain the World Champion class of which there were only nine in YGGDRASIL. The World Champion was a special class granted only to the victor of the official martial tournament. Basically, they are the "Wild card" or the "Joker card" of YGGDRASIL. Given their rule-bending powers, in addition to the slim chance of finding them, a player who is lucky enough to come into possession of even just one of the World Items could easily shake the game's power balance. World Items are the most powerful items admired and feared by players in the game. Even Guild weapons and Divine-class weapons couldn’t match them. There were only two hundred of these items in YGGDRASIL. Hence, armor made from metal for starters was hard to destroy, since it had a high defense, but low HP. Also, metal was durable and highly resistant to pure energy attacks like lightning, flame, or ice. While so, magic items such as armor would not be destroyed unless they were targeted by specific spells. However, the one and only type of item that is able to easily override the effects or powers of any of the previously mentioned classes are the World Items. Trading magic items were usually done in the form of data crystals. Starting from the bottom, the classes were: Low, Medium, High, Top, Legacy, Relic, Legendary, and Divine. The greater the data, the higher the grade of the Item. Items and armaments in YGGDRASIL were classified according to their data size. ![]()
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